For the next few weeks, Alterra continued to spread its claws, er, influence, to farther places, aiming to create a barrier around the small region they landed on.
There were three missions. Starting with Alterra at the Center, all three teams would expanded out in a fan shape.
One team would be heading Northwest, crossing about a dozen or so surviving Terran territories, with the ending spot to the villages near Voumi Town.
The next team would go East to Southeast to about ten or so surviving Terran territories (that they knew of), ending in the areas near Basset Town and Yassop Village.
The last team would go directly Northwards. This team was one of the largest because this area had been largely unexplored. After Luis and Tacky’s team returned with a number of refugees and a slightly filled-up map, they found out that there were quite a few territories in this section, too.
The reason they had fewer interactions with this area was because of the Nispedana Mountain Range, which created a barrier in certain areas. Luis’ party a few weeks ago was actually the first that had ventured past the mountains.
They came back with some information about some new plant varieties, too. Not many, but enough to get the Elders interested and send more people to this area.
Interestingly, the first appearance of the drugs users—who were the aborigine refugees from the north who landed in New Shrao Village—were from the North. Rather, they were part of an aborigine territory that went to war with a Terran territory and somehow escaped further South. It was predicted that there would be a lot of new movements in this direction.
The goal was to offer alliances to these places. It would not be so straightforward, however, particularly if they wanted it to be an official, system-approved alliance.
This was because to create alliances, approved parties from both sides had to make an oath in one place.
Representatives could not count either. In Alterra, they could make alliances with Mathilda in the front because it was within their own territory. Althea could literally control the panels from the side, all while there was another ’face’ there.
Lord’s representatives were arbitrary titles just set by the Lords and had nothing to do with the System itself. So, in alliances, the Lords themselves had to be present.
There was no way Alterra’s Lord would head out to other places just for that. First of all, most citizens didn’t even know who the Lord was. How could outsiders dare ask their precious Lord to go?
Another, this alliance was much more meaningful to others than to Alterra. For Alterra, it was only something for goodwill, convenience, and some long-term development thing. For other villages, it could mean survival.
Hence, should the reconnaissance teams convince these villages to accept the alliance, then they’d have to bring their respective Lords back to Alterra instead, and that would definitely exercise their people’s persuasion skills.
Alterra also allowed the scouts to bring items for them to sell. Not only could it give good extra income for the scouts, it was also an effective ’show don’t tell’, showing Alterra’s capability to others.
Interestingly, some of the people from Voumi, like Sarah, had volunteered to go on these missions. They, who had experienced all the horrors for nearly a year, understood the suffering the most.
Although, to be fair, they also had other, more selfish reasons, and it was not the contribution points. It was because they couldn’t stay still, even if they wanted to.

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